While Sloclap’s Absolver was a combat-focused title, the studio’s follow up game — Sifu — heavily leans on the game’s Easter/Chinese heritage not only in the story, but also in the combat, as it focuses on different styles of Kung-Fu. MP1st asked Sloclap, which is a Parisian indie game studo composed of former Ubisoft Paris devs, why they focused on the Easter side of the globe when it comes to the game’s setting, combat and so on. Here’s what Executive Producer Pierre Tarno had to say: MP1st: What made Sloclap decide to focus on the Eastern-side of the world? I...